It supports Wacom tablets, so stroke width is pressure-sensitive.Īs well as drawing new strokes, users can ‘sculpt’ existing ones – a workflow described by Dalstein as being ‘à la ZBrush’. In terms of specific features, VPaint provides an infinite canvas on which to draw, with the software automatically smoothing and snapping freehand strokes. The result is a vector animation that can mimic an object moving in 3D space, with different parts of the form being obscured or revealed behind others.ĭraw or ‘sculpt’ vector strokes, then have them inbetweened automatically Its ‘topological keyframing’ methodology allows key vertices of a vector shape to split or merge over time, enabling the software to interpolate between frames in ways that would otherwise be impossible. We don’t normally write about 2D animation tools, but VPaint’s underlying tech seemed too cool not to cover. University of British Columbia PhD student and Pixar intern Boris Dalstein has announced VPaint 1.5, an intriguing open-source 2D animation package, based on his research into vector graphics.Īs part of Dalstein’s Siggraph 2014 presentation, co-authored with Michiel van de Panne and Rémi Ronfard, the tool went through a few beta builds as VPaint 1.0, but was bumped up to 1.5 when animation was added.Ĭreate vector animations that mimic moving 3D objects Scroll down for news of VPaint 1.7 and its successors. The tool creates resolution-independent vector animations that mimic moving 3D objects. The technology underlying VPaint, graphics researcher Boris Dalstein’s open-source 2D animation package.
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